Industry Focus
Game development recruitment by production discipline
Strong game hiring starts with the shipped experience, engine, platform and production phase. We separate adjacent disciplines and assess candidates against the systems, team interfaces and delivery risks in the brief.
Search focus
Roles and evidence we prioritise
- Engine, gameplay and tools engineering
- Backend, online services and data
- Production, technical art and studio leadership
Hiring brief
What to define before sourcing
- Engine, platforms and target performance
- Production stage and team interfaces
- Shipped-title evidence relevant to the work