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Industry Focus

Game development recruitment by production discipline

Strong game hiring starts with the shipped experience, engine, platform and production phase. We separate adjacent disciplines and assess candidates against the systems, team interfaces and delivery risks in the brief.

Search focus

Roles and evidence we prioritise

  • Engine, gameplay and tools engineering
  • Backend, online services and data
  • Production, technical art and studio leadership

Hiring brief

What to define before sourcing

  • Engine, platforms and target performance
  • Production stage and team interfaces
  • Shipped-title evidence relevant to the work